Zbrush bake normals high poly to decimated

zbrush bake normals high poly to decimated

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Depends on how you sculpt.

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Maya Tutorial - How to Bake Normal Maps from High Poly to Low Poly
pivotalsoft.online � discussion � zbrush-decimation-and-sp-baking. You mean baking from a decimated high poly inside painter? I've seen some videos saying that baking maps from zbrush is better. I don't. Having some issues. This is my first time baking a normal map. It seems to have come through okay but it's looking weird on the lo poly mesh.
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  • zbrush bake normals high poly to decimated
    account_circle Tataxe
    calendar_month 26.01.2021
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    calendar_month 27.01.2021
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    calendar_month 30.01.2021
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    calendar_month 30.01.2021
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I think some of this issue might be caused by how sloppy my UV stretching is. Yeah so looking at the UV this is def what is causing the weird normals etc. Be kind and respectful, give credit to the original source of content, and search for duplicates before posting.