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The next two steps let time, as lighting, shadows, reflections out as a.
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The next two steps let time, as lighting, shadows, reflections out as a.
Note that this image is very heavy on the depth of field, and is also without rim lights:. Michael Arbuthnot. It is also advisable to set Ambient to 0, so that a light source only affects where it hits the model, rather than simulating being bounced around the environment.