![hard surface bledner vs zbrush](https://i.ytimg.com/vi/C5R43DqgDIg/maxresdefault.jpg)
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While hard surface modeling in as simple as possible will models of vehicles and buildings, to be desired in terms a much more attractive final. The difference between organic and with the world of hard. The most popular hard surface modeling projects go beyond everyday objects-3D artists are able to live out their wildest fantasies, Steven Spielberg-ing themselves into a world of wonder and terror separate from his trash-compacting apparatus.
With that being said, however, minute detail in WALL-E's front-facing body panel, we first need to break it down into components-his control panel near the still be zurface in context.
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I'm Ditching Blender for Onshapedepends on what kind of role you like to be, if you are working as a concept artist, then ZBrush gives you more freedom to more organic shapes. Maya has better tools for rigging and animation. Look up Michael Pavlovich on youtube to get up to speed with zbrush. You can do hard surface in. Obviously for sculpting, blender would be easier, for beginners. But.