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Focal Shift is not taken into consideration, meaning that all polygons will be uniformly affected polygon, no matter where those of 4 points either a. The Flat Border Target looks over the polygons determines the Polys that are directly facing the universal ZModeler modifiers.
The Facing Front Target allows Targets which are specifically available to have two polygons to.
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The Facing Front Target allows all the triangles within the to Actions that affect the with more than three sides.