![zbrush export uv](https://i.ytimg.com/vi/gQht6S7aWDg/maxresdefault.jpg)
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The more handles and tunnels seams with cutting seams on the number of objects unwrapped.
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How to UV in ZBRUSH - 60 Second TutorialIn Tool>Texture Map press New From UV Check, clone the result and then export from the Texture palette. If you turn on polyframes before creating the map then. Problem 2: when export a mesh which has multiple uvs stacked over each other (like hairs or eyelashes uvs) zbrush will cut the uv in separete. You need to flip the UVs, Zbrush exports the mesh with flipped Uvs by default. You can also flip the exported images. You might also have.
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