![zbrush bakes matycaps with uv colors on it](https://cdnb.artstation.com/p/marketplace/presentation_assets/000/319/279/medium/file.jpg?1584895476)
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Imagine a Mug: the handle result in your UV unwrap, have a processing time which need to split a UV unwrap this object you will mesh of polygons to up.
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Zbrush bakes matycaps with uv colors on it | 140 |
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How to UV in ZBRUSH - 60 Second TutorialI don't know how it works in ZBrush but it seems correct to me. A matcap is just coloring a pixel in the model that is with a same normal as the matcap. So if. Your idea is actually the way I first started to bake matcaps using UV master but I had problems getting the document to match up exactly with the UV layout. MatCap Baker automates the process of capturing MatCap data from a UV'd model to a Texture Map. Process was originally covered in a Zbrush Zclassroom video.