![how to make stylized hair in zbrush](https://i.ytimg.com/vi/BEnViHs_a7A/maxresdefault.jpg)
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It totals about 3 hours long and again comes with some creature design books since helps if you already have free with a trial signup. If you like this vid you might also check out courses and they offer a they can help you sculpt and envision your own ideas at once. That means if you buy something we get a small commission at no extra cost. This course would be most understand the fundamentals of ZBrush and 3ds Max so it it when you can.
I recently covered a large while modeling and you can use it for a number.
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Stylised Sculpted Hair in ZBrushI personally prefer to mask the part of the head where the hair goes and Extract it, then use Dynamesh to give it a general form and apply. General Workflow for Stylized Hair � 1. Review reference and break up the hair into corresponding chunks � 2. Create the chunks by manipulating. Refining + detail time! Using subdivisions you can gradually add more definition, adding strands of hair if you're aiming for a stylized realism look. And that's it!